Basic usage
swf_actiongeturl
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Table of Contents
swf_actiongeturl
¡ª Get a URL from a Shockwave Flash movie
swf_actiongotoframe
¡ª Play a frame and then stop
swf_actiongotolabel
¡ª Display a frame with the specified label
swf_actionnextframe
¡ª Go forward one frame
swf_actionplay
¡ª Start playing the flash movie from the current frame
swf_actionprevframe
¡ª Go backwards one frame
swf_actionsettarget
¡ª Set the context for actions
swf_actionstop
¡ª Stop playing the flash movie at the current frame
swf_actiontogglequality
¡ª Toggle between low and high quality
swf_actionwaitforframe
¡ª Skip actions if a frame has not been loaded
swf_addbuttonrecord
¡ª Controls location, appearance and active area of the current button
swf_addcolor
¡ª Set the global add color to the rgba value specified
swf_closefile
¡ª Close the current Shockwave Flash file
swf_definebitmap
¡ª Define a bitmap
swf_definefont
¡ª Defines a font
swf_defineline
¡ª Define a line
swf_definepoly
¡ª Define a polygon
swf_definerect
¡ª Define a rectangle
swf_definetext
¡ª Define a text string
swf_endbutton
¡ª End the definition of the current button
swf_enddoaction
¡ª End the current action
swf_endshape
¡ª Completes the definition of the current shape
swf_endsymbol
¡ª End the definition of a symbol
swf_fontsize
¡ª Change the font size
swf_fontslant
¡ª Set the font slant
swf_fonttracking
¡ª Set the current font tracking
swf_getbitmapinfo
¡ª Get information about a bitmap
swf_getfontinfo
¡ª Gets font information
swf_getframe
¡ª Get the frame number of the current frame
swf_labelframe
¡ª Label the current frame
swf_lookat
¡ª Define a viewing transformation
swf_modifyobject
¡ª Modify an object
swf_mulcolor
¡ª Sets the global multiply color to the rgba value specified
swf_nextid
¡ª Returns the next free object id
swf_oncondition
¡ª Describe a transition used to trigger an action list
swf_openfile
¡ª Open a new Shockwave Flash file
swf_ortho2
¡ª Defines 2D orthographic mapping of user coordinates onto the current viewport
swf_ortho
¡ª Defines an orthographic mapping of user coordinates onto the current viewport
swf_perspective
¡ª Define a perspective projection transformation
swf_placeobject
¡ª Place an object onto the screen
swf_polarview
¡ª Define the viewer's position with polar coordinates
swf_popmatrix
¡ª Restore a previous transformation matrix
swf_posround
¡ª Enables or Disables the rounding of the translation when objects are placed or moved
swf_pushmatrix
¡ª Push the current transformation matrix back onto the stack
swf_removeobject
¡ª Remove an object
swf_rotate
¡ª Rotate the current transformation
swf_scale
¡ª Scale the current transformation
swf_setfont
¡ª Change the current font
swf_setframe
¡ª Switch to a specified frame
swf_shapearc
¡ª Draw a circular arc
swf_shapecurveto3
¡ª Draw a cubic bezier curve
swf_shapecurveto
¡ª Draw a quadratic bezier curve between two points
swf_shapefillbitmapclip
¡ª Set current fill mode to clipped bitmap
swf_shapefillbitmaptile
¡ª Set current fill mode to tiled bitmap
swf_shapefilloff
¡ª Turns off filling
swf_shapefillsolid
¡ª Set the current fill style to the specified color
swf_shapelinesolid
¡ª Set the current line style
swf_shapelineto
¡ª Draw a line
swf_shapemoveto
¡ª Move the current position
swf_showframe
¡ª Display the current frame
swf_startbutton
¡ª Start the definition of a button
swf_startdoaction
¡ª Start a description of an action list for the current frame
swf_startshape
¡ª Start a complex shape
swf_startsymbol
¡ª Define a symbol
swf_textwidth
¡ª Get the width of a string
swf_translate
¡ª Translate the current transformations
swf_viewport
¡ª Select an area for future drawing
Basic usage
swf_actiongeturl
SWF
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